Blender to Godot
Introduction
Blender-to-Godot is a Blender addon that exports objects, animations, collisions and components to Godot Engine. It is designed to be simple and easy to use. You can export your models to Godot Engine with just a few clicks. This addon is perfect for game developers, architects, and 3D artists who want to export their models to Godot Engine. Get Blender-to-Godot today and start exporting your models to Godot Engine with ease!
Launch Offer: 50% Off Until October 31
Why to choose Blender-to-Godot?
Features
- Object Export
- Collection Export
- Collision Export
- Component Export
- Animation Export
- Rename Tool
- Export to Godot
- Export to Disk
- Clean UI/UX
Collision
Add auto and custom collision.
Box
Box collision will create based on the bounding box of the selection.
Capsule
Capsule collision will create based on the bounding box and the depth of the selection.
Sphere
Sphere collision will create based on the bounding box of the selection.
Cylinder
Cylinder collision will create based on the bounding box and the depth of the selection.
Convex
Convex collision will create based on the selection.
Component
Create component such as Navmesh, Rigid body etc.
Navmesh
Create navigation (-navmesh)
A mesh node with the -navmesh suffix will be converted to a navigation mesh. The original Mesh object will be removed at import-time.
Occluder
Create Occluder (-occonly)
If a mesh is imported with the -occ suffix an Occluder3D node will be created based on the geometry of the mesh, it does not replace the mesh. A mesh node with the -occonly suffix will be converted to an Occluder3D on import.
Rigid Body
Rigid Body (-rigid)
A mesh node with the -rigid suffix will be imported as a RigidBody3D.
Vehicle Body
Create a VehicleBody (-vehicle)
A mesh node with the -vehicle suffix will be imported as a child to a VehicleBody3D node.
Vehicle Wheel
Create a VehicleWheel (-wheel)
A mesh node with the -wheel suffix will be imported as a child to a VehicleWheel3D node.
Rename Tool
Rename object and its collisions.
Export
Export objects and collections to Godot or Disk.
- Add a folder path.
- Select the objects or collections.
- Hit export.
Support
Other Addons
Other add-ons you might like.
Become an Affiliate
Interested in becoming an affiliate partner?
We are actively seeking individuals who are passionate about our products and are eager to spread the word. As an affiliate, you'll have the opportunity to earn a commission on sale that comes from your referrals. If this interests you, we'd love to hear from you. Please contact us on Discord to discuss this opportunity further. We look forward to the possibility of welcoming you to our affiliate program.
Discord DM: karan.b3dhub