Blender to Unreal
Blender to Unreal is a blender add-on to export Meshes, Animations, Collisions, Sockets, and Lods to Unreal Engine.
Quickstart
Select the object(s).
Create Collisions for the selected object(s).
Create Sockets for the selected object(s).
Create LODs for the selected object(s).
Rename object(s) and its Collisions, Sockets, and LODs.
Export objects and collections to Unreal or Disk or Both.
Collision
Add auto and custom collision to the selection.
Box
The collision will create based on the bounding box of the selection.
Object mode
Edit mode
Custom
Capsule
The collision will create based on the bounding box and the depth of the selection.
Object mode
Edit mode
Custom
Sphere
The collision will create based on the bounding box of the selection.
Object mode
Edit mode
Custom
Cylinder
The collision will create based on the bounding box and the depth of the selection.
Object mode
Edit mode
Convex
The collision will create based on the selection.
Object mode
Edit mode
Custom
VHACD
Socket
Socket to the selected object(s) in 3d cursor location.
Mesh
Object mode
Edit mode
Custom
LOD
Create, Update, and Preset LODs of selected objects.
Create
Create
Update
Update
Preset
Preset
Tool
Rename
Rename the object and its Collisions and LODs.
Export
Export objects to Unreal or Disk or Both.
Export collections to Unreal or Disk or Both.